![]() The gameplay is quite good, better than a lot of FPS. excellent lighting and materials, absolutely genius sound effects and post-process work! Having weapons, at least this early on, gives you way too much sense of power and control and security (until you run out of ammo that is)Īnyway. ![]() Somehow using the environment more to pass by or escape from the faceless (or spiders or zombies or whatever).Think the Portal progression experience, but with Lovecraftian madness & horror Gradual progression similar through ever more complex and scary and twisted and crasy stages, where the horror and madness (even the environment might grow twisty and crooked) increases bit by bit. ![]() not a big Horror guy but of the top of my head there are two things that I'm find interesting (without them actually having to be any good for all I know) to see: guess you just have to find a good "hook" of sorts. that this is a PoC and hence rough around the edges and unpolished and bugs and such are to be expected but I thought I'd mention all I could think of just the same. It also seemed to take too wide an arc, sort of popping all out of the door frame in the swing and then hovering in mid air the side with the door handle was anchored to the wall while the part with the hinges swung open. noticed one that opened the wrong way (i.e.
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